
"Honestly, unless we really cut the looks back I think we're looking to Nintendo's next console."īell made it clear he had no firm insider knowledge on when we would hear more about Nintendo's forthcoming NX hardware, but said that he hoped to hear more next month at E3. "At the moment we're running at about 23fps on the Wii U," studio boss Ian Bell explained via the game's official forum. UK developer Slightly Mad Studios has said it is struggling to get the game running well on Nintendo's hardware - and it may now miss the Wii U altogether. ORIGINAL STORY 26/2/15 10.30am: Development on the Wii U version of crowd-funded racer Project Cars has hit a bump in the road. "We still haven't given up on Wii U 100 per cent but if we can't make it work we will move to the next Nintendo machine." The funding, as I said above, was closed long before this. "It was again changed, by vote of the members, to a PC/Xbox One/PS4 next-gen game with still 'maybe Wii U' and Steam OS. It was always 'maybe' as we had no knowledge of the system. "By vote of the members, it changed to a boxed product PC/Xbox 360/PS3 and 'maybe Wii U' game. Funding was closed late 2013," Bell explained.

This is when the bulk of the funding arrived. "Project Cars/Weapons of Mass Development opened funding initially as a free-to-play PC only racing game. Today, in a statement to our friends at Nintendo Life, Bell defended the studio's decision and reminded fans that the Wii U version had always been a "maybe". Studio boss Ian Bell explained that the game may now launch on Nintendo's forthcoming NX console instead, whenever that is released. Yesterday, the studio stated that the game's latest build was struggling to run on Nintendo's platform - currently at 720p23fps.
#720P PROJECT CARS 2 UPDATE#
UPDATE 27/2/15 1.40pm: Project Cars developer Slightly Mad Studios has responded to the outcry from Nintendo fans at the news that the racer's Wii U port may never be released.
